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When ever i try to change the setting of my mesh primitive in object mode, the panel with the configuration setting is visible, but i can't click on it. It seems that the only way i can get access to the configuration panel for primitive mesh objects is by going into edit mode for any mesh, deleting it, then adding a primitive object, which enable me to have access to the configuration panel for said mesh primitives.

problem:

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(unpractical) Solution:

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I really need an alternative. I wish to find a method or setting configuration that will allow me to have access to the primitive mesh setting as i add it in objects mode, and NOT have to go into edit mode, delete object, then add primitive(this is disruptive to my workflow.)

all solution are considered, thank you!

Chris Ascencio
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0 Answers0