Sorry, noob question. But when I play with node materials I often end up with some weird setup using countless nodes and connections. I often thought:"If only could code this, would be so much cleaner".
I know there is "script" node, but afaik only for Open Shading Language. It would be interesting mostly for Cycles, but BI is also interesting.
Any joy?
Esample:
So I like a python script node. It has inputs and outputs. In python I do processing.
import bpy
...
nodeOutput[2] = nodeInput[1] * 23
...
