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I'm adding the wave dynamic paint to the roman numerals XX, but the waves are shapes very peculiar, is there a way to fix this?, if so, what will it look as bad fully rendered? EAST Project

Ray Mairlot
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Newon14
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    Text objects have terrible topology, you need some nice even topology for any type of deformation. See my answer here. – PGmath Nov 24 '15 at 20:18
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    A grid-shaped topology like PGmath suggested would definitely be an improvement. I think insetting will give you the best results though. See this. – Mentalist Nov 25 '15 at 00:39

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I figured it out, I used re-mesh to give the text objects more topology.

Newon14
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