I'm working on some motion graphics that involves making text appear from behind objects and other text.
I was able to get the first word appear correctly using empties, texture mapping, and mix shaders. (I've been following this tutorial.)
However, when I attempted to use the same method, the second word ends up looking like this:
Does anyone know why this is/how I could fix it? I want the second word (Tech) to disappear/appear behind the first word (VES in the screenshot).
Materials:




