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I want to generate consecutive images from a 3D texture Here images were obtained with cross section. In different cases these volumes can created with: - A cube Contains of procedural textures volumetric - A cube contains holes (porous). - A cube contains different mesh same or different colors.
These are videos that explain this:
https://www.youtube.com/watch?v=1Yv2XYsCAYU
https://www.youtube.com/watch?v=XJI-yzpbKfg
https://www.youtube.com/watch?v=pPyG_fEee_o
https://www.youtube.com/watch?v=K3oInsZ7MJM

Can you help me to get the images in all three cases.

saded
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    related: http://blender.stackexchange.com/questions/1853/animating-slicing-up-an-object and: http://blender.stackexchange.com/questions/8436/rendering-stack-of-2d-images-as-a-3d-object and: http://blender.stackexchange.com/questions/18418/cycles-volume-rendering-3d-image-texture-ct-or-mr-dataset , and maybe: http://blender.stackexchange.com/questions/16516/is-it-possible-to-give-a-texture-thickness and http://blender.stackexchange.com/questions/15010/rendering-a-3d-volume –  Dec 29 '15 at 17:37
  • i use cross section with plan such as in video https://www.youtube.com/watch?v=fOQt_qnk7DM, but i have not look texture, in your firt tutorial does not work as, compared to others I did not understand the explanations. – saded Dec 29 '15 at 19:48

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