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I'm using Blender 2.76, with Cycles renderer.

I'd like to build a model of a thin opaque plate with glass beads embedded in it, with light shining through the glass. I know how to create the plate, the light, and the glass pieces. What functions should I look into as a way to put the glass in the plate so the hole exactly fits the glass?

Here's an image of the pieces. I duplicated the glass piece and simply moved it to coincide with the opaque plate.

enter image description here

Rob N
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