I've tried to render a complex scen for my first time. The reported time was 23 hours but after some 14+ hours the computer restarted for unknown reason. In case I'll face a similar situation in the future, is there any way to save a checkpoint image of an ongoing render? Or even better, is it possible to create checkpoints of the entire rendering for crash recovery?
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2Possible duplicate of How can I pause a render in progress and then resume it at a later time? Basically the same, as there is no way to resume a single frame render at this time. – J Sargent Jan 18 '16 at 20:13
1 Answers
It's standard practice to do this with animations, as described in this video. If your scene has no animation, you can use the same technique for still images by rendering one vertical strip at a time, by animating the camera settings.
For example, to render the image in 20 vertical strips, set the horizontal resolution of your image to 1/20 of the desired image width, and set the Frame Range to 1...20. Then with the camera selected, add keyframes to the X Shift property:
Set X Shift to -0.95 in frame 1 and 0.95 in frame 20. Go to the graph editor and make sure the property is using linear interpolation. The curve should be a straight line like this:
After rendering your scene as an animation (using the method described in the video), you will have twenty images that you can stitch together using Photoshop or Gimp.
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This looks like a complete hack, but at the same time it has some beauty to it. Thanks! – Hyperdrive Jan 19 '16 at 20:19
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@Hyperdrive I guess I can't argue about it being a hack. :-) I hope you find it useful anyway. – John-Paul Gignac Jan 21 '16 at 03:45


