I want to distort a voronoi texture in a similar way to how the wave texture's distortion feature does, but there isn't any kind of built in slider for this like there is with the wave texture.
Is it possible to distort voronoi in a similar fashion?
I want to distort a voronoi texture in a similar way to how the wave texture's distortion feature does, but there isn't any kind of built in slider for this like there is with the wave texture.
Is it possible to distort voronoi in a similar fashion?
You can add some distortion to any texture by distorting its mapping coordinates. Below I am using my homemade versions of the mapping node since they have input sockets which I can easily plug a noise texture into to dynamically distort the map. You could use the Separate/Combine XYZ nodes with some math nodes in-between to accomplish the same thing.
Just plug some different noise textures into the scale or translation to distort it. The math Multiply nodes above adjust the strength of the distortion. Here is what the above node setup produces: