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I have problem with attaching cloths to my rigged character. I can simply attach cloth to rigged character by using automatic weight painting. but it is not working perfectly that i want.

In Maya we can create and attach n-cloth with using some constraints and weight transfers but how can i do same working dress in blender. any one can help me on this topic.

I know this will work in blender after some tricks, but i don`t know that.

Maya ncloth tutorial link is here.

hardwork
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