I'm writing an application which will display a nice looking 3D model of a building. The building will have some areas which will change their color depending on some data points provided by the application.
The application will invoke blender's command line rendering feature to generate a PNG out of the .blend file, which then can be displayed in the UI.
The point where I'm stuck is how to change some material colors in the .blend file.
All hints are appreciated.
-Poption, see the manual – p2or Mar 11 '16 at 11:55