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When making a little animation thing, I ran into a problem, the camera could not see the entire skybox. (a large cube with textures on it) As in the camera would not render the entire box. Here is a picture: enter image description here

Can anybody help me? Essentially I want the camera to be able to see further.

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    Looks like a clipping problem. http://stackoverflow.com/questions/36417194/why-blender-rendering-objects-to-block-cut-each-other-and-how-to-avoid-it/36424270#36424270 – bTab Apr 09 '16 at 19:41
  • related: http://blender.stackexchange.com/questions/16582/short-view-distance-in-3d-view/16583#16583 –  Apr 09 '16 at 20:45
  • So, it was a clipping problem, thanks DrRiisTab. – Ashton Cross Apr 09 '16 at 21:02

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