I'm making a little animation with some gears. I want that if I rotate the first gear, all the gears rotate with the gain given by the gears.
For doing that I've choose the copy rotation constraint. But in my case, sometime a gear turn one time and the second turn tiwce. With the copy roation I can only put an influence between 0 and 1.
So my question is : Is there a way to put a copy rotation constraint with an influence higher than 1? Or is there an other solution to do what I want?

