I can´t see the test texture placed according to the UV unwrap I made for the mesh. I preview mesh in Texture shading mode. These are screenshots in Edit mode showing unwrapped mesh:
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1To preview texture on the mesh in Cycles add material for the mesh, in setup of that material add Image node with that image selected in its dropdown list. Related - http://blender.stackexchange.com/questions/5283/how-to-show-textures-in-the-3d-view-editor – Mr Zak Apr 21 '16 at 19:21
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now I understand, in the script I followed the uv would apply automatically, ty for the response – Hugo Pinto Apr 21 '16 at 19:48

