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I just want to know, because I'm still getting use to this, but when you import a new character with eyes,hair etc. are the material still there in cycles render mode? or do I have to use node and set them up again?

This is how he is Blender render mode, but in cycles render, i only got the skin to show while the eyes and hairs where white. so do you have to find each png or file for those part or can I enable them someway on again?

Ashton
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  • related: http://blender.stackexchange.com/questions/5820/how-is-cycles-different-from-blender-internal –  May 06 '16 at 19:00

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Cycles an Blender internal work with different material system,means your material in cycles wont work in internal.

There have been some Idea about converting the materials from and to the render engines,like:

Omar Emara
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