I have searched but as of yet have not found an answer. Does anyone know how to color a face of an object while in Edit Mode?
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1With an assigned material or with vertex colors? By the tags it looks like with material - is this correct? Why is there UV tag though? Do you want to paint the uv unwrapped texture where the polygon is? – Jaroslav Jerryno Novotny May 24 '16 at 11:58
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Assigned materials @Jerryno – NicholasS May 24 '16 at 12:00
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@Jerryno I am trying to put multiple materials inside one object – NicholasS May 24 '16 at 12:00
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2Is this the answer you are looking for: http://blender.stackexchange.com/questions/27631/assigning-material-to-every-second-face-via-python (for assigning faces to material), and this one http://blender.stackexchange.com/questions/8475/python-set-material-to-material-slot for multiple materials on one object? – Jaroslav Jerryno Novotny May 24 '16 at 12:04
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nevermid i have found the solution – NicholasS May 24 '16 at 12:09
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This guy explains it all. Skip to 5:38 to see https://www.youtube.com/watch?v=3R0842q6jfE – NicholasS May 24 '16 at 12:10