Does Blender solve the camera only for markers which are able to track the entire scene?
For example, I have a complicated shot with a huge camera movement. The camera moves forward, leaving some markers behind causing some of them to fail by the end of the shot.
However, they give nice information about the camera in the first part of shot.
Does blender solve camera for them? Or only for markers which "survive" in the scene from the beginning to the end?
