I'm trying to make a posion, however, when I try and aim the camera,it still shows the wood, not sure what's causing it. 
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Hi gabe. 1: your glass wall have zero thickness. 2: this is predictable behaviors, because glass reflect wood texture and also there are glass refraction – Shubol3D Aug 27 '16 at 19:51
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1: other words: you made one solid glass object. You have no empty space in the bottle. – Shubol3D Aug 27 '16 at 19:52
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@gabe add a solidify modifer – Aug 27 '16 at 20:25
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Related liks worth reading: http://blender.stackexchange.com/questions/2823/liquid-glass-interface-ior-and-normals-in-cycles and http://blender.stackexchange.com/questions/35726/fluid-in-a-glass and http://blender.stackexchange.com/questions/24110/how-should-a-glass-material-be-setup-in-cycles/24148#24148 – Aug 27 '16 at 20:30
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The answer was from Subol, he said that it wasn't thick enough, to make it "thicker", add a solidify modifier.
gabe
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