I've got a problem with resizing the camera viewport. I wanted to resize one camera, but instead it resizes every camera I have in the scene. Is there a away to only resize one camera?
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The resolution settings are for the whole scene. Besides, DO NOT CHANGE ASPECT RATIO settings unless you are going to export to a format that uses anamorphic ( non-square pixels) pixels. To render an image with vertical aspect, change the resolution instead: Switch the numbers for X and Y resolution. Please read: http://blender.stackexchange.com/questions/23408/rendered-aspect-ratio-different-from-the-viewports-camera-view/23409#23409 – Sep 08 '16 at 15:52
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You can't resize only one camera because after all it's how it will be rendered. You can't render the animations with different resolutions changing.
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