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I have already read Cyan origin dot mystery, so please don't close this question as a duplicate of it.

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In the above linked question, Ray Mairlot explains that a cyan origin point can be caused by an object being in multiple scenes. He includes a screenshot of the Properties panel > Object tab, which shows that there are two copies of the object across the scenes. Here is the screenshot:

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I have a cyan origin point, but only one scene. I do have multiple copies of the object, though, like shown in the second screenshot. Where is my other copy of the object and how did it occur?

Here is my .blend:

Shady Puck
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  • I downloaded your file, every dot is orange! – josh sanfelici Sep 11 '16 at 21:37
  • @joshsanfelici The dot in the screenshot belongs to an Empty > Plain Axes inside the piano used for Object Texture Coordinates. Did you check it? – Shady Puck Sep 11 '16 at 21:59
  • Oops, I didn't notice. Yes it's cyan and I don't know why (I think it shouldn't: I deleted all the objects one by one, it remained the empty with two items, then I deleted it and nothing remained). – josh sanfelici Sep 12 '16 at 08:37
  • I think you have managed somehow to corrupt some objects.You can select all the objects in the scene and then delete them.2 of them dont get deleted (you can these 2 in the outliner)(Also that might be caused by moving blender files that you appended in your current project)Maybe the blue dot is related to this somehow. – xlxs Sep 12 '16 at 13:14
  • Maybe the empty shares data with the 2 corrupted objects?(Plus thats why its cyan?) – xlxs Sep 12 '16 at 13:17

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