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I am very new to blender and am trying to make a model for a game called gmod. I am wondering how do I make an edge curved (I don't think I'm saying that right) as seen below.  Inside the red circle is the edge I want to make curved

Oh and if I add a subdivision surface modifier it does this: Idk

1 Answers1

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You could need both subsurf and/or bevel, depending on what you need.

Here's an example, starting from a box extruded and shaped to a similar starting object:

enter image description here

the edge trick is shown on the right wireframe: adding edges near subsurfed rounded corners, you get somewhat sharp edges if you need them, but leaving subsurf for the rest of the mesh...

Hth

m.ardito
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