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I know this question has been beaten to death, but I have tried all the solutions, and none of them work (manifold, normal's, triangulate, splitting it into simpler parts)

enter image description here

Im trying to add hoses to the side of my model, but the union boolean isnt working properly. It just makes the part disappear. Once I join them, I can mirror the part. enter image description here

I did import these models from starcraft 2 using a m3 import tool, so there may be something a bit more complicated going on here that I just dont understand.(vertex groups? Materials?)

heres the file: http://pasteall.org/blend/index.php?id=43732 (the entire model is there, just hide everything but the hips/hoses for now!)

Thanks for the look!

Kyle Jaworowski
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    related: http://blender.stackexchange.com/a/34787/47 (complete explanation of how Booleans can go wrong, and what to do about it) – zeffii Sep 27 '16 at 10:17
  • The selected part on the second image needs to be recalculated I think. – Sonance Sep 27 '16 at 09:30

1 Answers1

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Download a copy of 2.78RC2 - the boolean modifier in 2.78 has a new BMesh solver that looks to give the results you are after.

new boolean modifier

boolean comparison

sambler
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