I am working on a Minecraft animation with the ender dragon. I first made sure that the flying was correct before I did anything else and by habit i used LocRotScale when setting the keyframes. Is there a way to convert LocRotScale to just RotScale, removing the location keyframes?
3 Answers
You can do it in Graph Editor. Disable visibility of all other channels and delete keyframes on the channels you want.
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Try opening the graph editor with your dragon selected, and go through the drop down menus for it and see f there is a separate key frame sequence for location. If there is, you can select it and delete with x. I'm sorry I don't have access to a computer at the moment otherwise I would provide screenshots and a less vague answer. I will update this when I can.
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Right click on the "location" box in the object panel and choose "Clear Keyframes". If there's a keyframe on the current frame, you will also have a "delete keyframe" option which deletes only the key on the current frame (location keys on other frames will be left alone. "Clear keyframes" wipes out all of them)
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