Is it possible to warp time (slow time down, speed time up) with rigid body physics?
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Yes, this is possible.
3D view physics:
Animate the Speed value in Properties > Scene > Rigid body world:

You can add keyframes for this value by right clicking and selecting Insert Keyframe, or by pressing I while hovering over the field. See this question for more detail.
Game engine physics:
Change the FPS value in Properties > World > Physics:

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Thanks, this seems to have worked. Never even thought about going there... – Forest Katsch Jan 28 '14 at 20:17
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Note that you may encounter some issues while doing this, see here. – gandalf3 Feb 28 '14 at 02:00