How can I set a camera projection matrix? I want to render a perspective like the old SimCity 1989:

How can I set a camera projection matrix? I want to render a perspective like the old SimCity 1989:

For orthographic rendering Blender can't take a custom projection matrix, however you can shear an orthographic projection to get the desired results.
X and Z axis).sqrt(2)
Notes:
1/sqrt(2) to avoid loosing the corners.