I'm trying to create a Minecraft animation in blender and I figured how to create models, UV map, and texture them, but whenever I zoom out you can see through planes partially. How would I fix this?
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1adjust the clip distance for the viewport – Nov 28 '16 at 03:02
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possible duplicates: http://blender.stackexchange.com/questions/8553/why-does-part-of-my-model-disappear-when-i-zoom-in-on-it-in-the-3d-viewport/8554#8554 and http://blender.stackexchange.com/questions/16582/short-view-distance-in-3d-view/16583#16583 and http://blender.stackexchange.com/questions/4946/where-can-the-viewport-clipping-parameters-be-changed – Nov 28 '16 at 03:04
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I already tried that and it's not my problem – Clayton Hickey Nov 28 '16 at 04:20
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Then you should describe your problem better. And use screenshots that really tells something. Nobody understands what your problem is at the moment. – Tiles Nov 28 '16 at 08:17

