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rendered scene

I want the windows to have a bloom effect around them, like this:

example of desired effect

I've looked around online, and people have said using the following node setup created the effect, but it doesn't work for me.

.BLEND

compositor nodes

David
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Josh Silveous
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    Use a glare node and set the threshold level according to the brightness values on the scene. Read: http://blender.stackexchange.com/questions/54168/any-way-to-control-light-halos-in-the-compositor-based-on-emission-level/54173#54173 –  Dec 08 '16 at 18:13
  • this has been asked numerous times. you can use the search box on the top right right of the page. http://blender.stackexchange.com/search?q=glow+compositor –  Dec 08 '16 at 18:22
  • Related: http://blender.stackexchange.com/questions/31262/how-do-i-make-a-glowing-image-texture – Paul Gonet Dec 08 '16 at 18:36
  • @PaulGonet I have tried the techniques outlined in that Post, it does not work. – Josh Silveous Dec 08 '16 at 18:38
  • @cegaton I have tried the techniques outlined in those posts as well, they do not work. I have compositor nodes enabled and set up correctly. – Josh Silveous Dec 08 '16 at 18:39
  • As above, use Glare. Hopefully this will help http://blender.stackexchange.com/a/65728/29586 – Rich Sedman Dec 08 '16 at 18:49

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