I'm making an animation of origami.

It's not easy to understand overlapping portions.
I wanna set different colors to each side of paper.
I'm making an animation of origami.

It's not easy to understand overlapping portions.
I wanna set different colors to each side of paper.
I think you can do it by making it "physically" double-sided, which means:

It would work if WebGL can do single-sided render (I bet it can), which is normal-based, like GLSL. Or you can make two separate objects that overlap each other, and have their face normals completetly flipped.
If you just want to render it in Blender, here is the solution for BI:

And for Cycles:
