Okay I am very new at this. I am trying to export some 3D models from a game, and when I load the model (the model and textures are in the same folder) the textures automatically load. In texture mode they show up properly, but when I use "Render Image" it is just a square blob and when the "OpenGL Image Render" is used it is just a white colored version of the model.
I am not sure if there is any other details that might be needed, since I am very new at this. I am not sure if there is any specific images or anything that might be wanted. Any help that can be provided is appreciated.
Update:
Here is a link to the file: 
Also it seems that materials were automatically created when the file was imported. I did add some lamps, but the textures still didn't rendered.
Update again: I have changed the link and I think I did it right to pack the other files in the blend.
Update again: Here is a new blend file with the model extracted again. 
Not sure if when I exported the model and selected the "retain animation if supported" might of caused anything or not.
– LadyAriel Dec 21 '16 at 23:44