How, in Python, could I add an object with a specified number of vertices n, all of which are at, say, the origin (0,0,0)?
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Related http://blender.stackexchange.com/questions/414/how-to-use-bmesh-to-add-verts-faces-and-edges-to-existing-geometry?rq=1 http://blender.stackexchange.com/questions/2407/how-to-create-a-mesh-programmatically-without-bmesh/2416#2416 – batFINGER Jan 11 '17 at 06:50
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To do this:
- Press Shift+C to position your cursor at the origin (0,0,0)
- Follow this answer to create a mesh with a certain number of vertices