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I am new to Blender and am struggling to fix a problem with face smooth after I cut a hole through the object using the Boolean modifier.

The image shows the problem, and I tried using the triangulate shortcut, tried the edit normal modifier, tried subdivision modifier, but could not fix it.

Could anyone here help me with this?

enter image description here

JakeD
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user34928
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  • I can' get what's gone wrong here, from that only picture, knowing the original solids involved in boolean operation would help. Did you try higher subdivisions on both objects before boolean, and a very low angle auto smooth on the resulting object? – m.ardito Jan 22 '17 at 22:23

1 Answers1

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  1. Switch to Edit Mode
  2. Select the vertices you want to smooth using shift+right click
  3. Select Smooth Vertices from the Tools menu
Tak
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