I have a problem, I explain you.
if you're looking my 2 pictures above:
First picture it's when I selected Wiewport shading solid
second picture it's when I selected Wiewport shading texture
when I export my object 3D to .FBX to use in unity 3D or I create a image in UV/Image editor and I save the image,
Blender always applies the rendering on the texture when you choose "Wiewport shading solid" and I don't like this rendering, I prefer "shading texture" because it has a little cartoon effect.
How to do to export the materials with shading texture effect?
Thanks for your help?

