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I have a problem, I explain you.

enter image description here

enter image description here

if you're looking my 2 pictures above:

First picture it's when I selected Wiewport shading solid

second picture it's when I selected Wiewport shading texture

when I export my object 3D to .FBX to use in unity 3D or I create a image in UV/Image editor and I save the image,

Blender always applies the rendering on the texture when you choose "Wiewport shading solid" and I don't like this rendering, I prefer "shading texture" because it has a little cartoon effect.

How to do to export the materials with shading texture effect?

Thanks for your help?

0 Answers0