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Is it possible to have a model rendered as it's seen in the 3D view in Blender?

That means, no shadows, sharp edges and everything illuminated just like the image below?

blender3dview

Max
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    Does the OpenGL option give you what you need? https://docs.blender.org/manual/en/dev/render/opengl.html – rcgauer Feb 19 '17 at 01:40
  • Thanks rcgauer! That's exactly what I need. How do I go about accepting this answer now? – Max Feb 19 '17 at 02:01
  • Max... not much of an answer, but I have posted it so that you can check to accept... – rcgauer Feb 19 '17 at 02:19
  • Also http://blender.stackexchange.com/questions/15206/is-there-a-way-to-capture-the-viewport-in-blender-the-same-way-as-it-is-on-3ds-m – Mr Zak Feb 19 '17 at 10:38
  • Sadly I didn't stumble upon the other question when I searched, but thanks to all for the help! – Max Feb 19 '17 at 14:22

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The OpenGL render should give you what you need. Find it either in the Info editor > Render > OpenGL Render image or in the 3D viewport header. Read more about using it - OpenGL render.

Mr Zak
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rcgauer
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