I want to assign a specific color to the faces, but I am unable to do that. Upon assigning a color through materials, the entire cube turns that color. Please help!
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1Welcome. You could assign materias to different faces of the mesh, not edges. In order to make cube corners of different colors you could either add extra edges with beveling edges or to paint a mask for mixing 2 colors with material nodes, see http://blender.stackexchange.com/questions/3105/how-can-i-blend-two-textures-together-using-cycles and http://blender.stackexchange.com/q/2100/1245 – Mr Zak Feb 27 '17 at 12:46
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did my answer solved your problem? – Tak Mar 04 '17 at 10:59
1 Answers
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- First add an empty material slot to your mesh as shown below:
- Add another slot
- Add new material to the second slot and set it's diffuse color as shown below:
- Switch to edit mode and select the face you want then select the material you created and click assign as shown below and that's it.
Tak
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