Is there a way to run blender without opening it and return the polygon count of different obj files?
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Do you want polycounts of objects inside .blend, or do you want to use blender to examine multiple .obj files on disk? – Jaroslav Jerryno Novotny Feb 27 '17 at 20:40
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1could you perhaps use a blender file with an auto-executing script that imports .obj files & dumps details to log file? – m.ardito Feb 27 '17 at 22:52
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see http://blender.stackexchange.com/questions/7673/auto-run-scripts-security-options – m.ardito Feb 27 '17 at 23:02
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@Jerryno I'd like to have blender check multiple .obj files – Animatoring Feb 28 '17 at 01:36
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@m.ardito Thanks that sounds like it would work well. I'm completely new to creating scripts and using blender behind the scenes is there anywhere you could point me to get started learning about how to do something like that? Thanks! – Animatoring Feb 28 '17 at 01:39
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1I'm not an expert, but I'm confident it could work in that way: try starting here perhaps https://docs.blender.org/api/blender_python_api_2_65_5/info_quickstart.html – m.ardito Feb 28 '17 at 10:54