Good day!
I would love to have a fog in my project, but I couldn't make it happen, because my project has a giant island which I want to make all foggy, but Volume Scattering seems to not work normally when the scales of stuff is really big.
Maybe it is a bug...
I hope Blender will treat 1mm objects the same as 1.000.000km objects one day...
Now I can't use the cool volume scattering feature just because everything in my scene is very large.. Yes, I could remake everything into smaller scale but I would need to redo all the animations and I still would not be sure if Volumetrics is going to work fine...
– Ignac Mar 19 '17 at 10:11