so I just started with Blender and wanted my adjust my render so it will use the GPU. At first it didnt work so I updated my drivers and everything was fine. So now i just tried to render a full image and suddenly i get this kind of error message and in no scene i am now able to render with GPU.
OpenCL error: CL_MEM_OBJECT_ALLOCATION_FAILURE in clEnqueueWriteBuffer(cqCommandQueue, CL_MEM_PTR(mem.device_pointer), CL_TRUE, 0, size, (void*)mem.data_pointer, 0, NULL, NULL)
Between the time when it worked and it somehow gave me the error i didnt change anything important in my opinion. I just made the render use 100% of my resolution and more samples per pixel and now i always get this error.
I use: Windows 10 AMD Radeon R9 280 ( driver 17.2.1 ) Blender 2.78
something else you need to know?
Thanks for the help.

The strange thing was, yesterday even when i made a new scene with just a cube it wasnt able to render with gpu anymore. i got console errors. Today i tried again and everything is fine again. My original scene also wasnt a really big scene or sth.. but well i guess my graphic card still isnt able to deal with it. Thanks again. Gotta go for your tip on partial rendering. :)
– Chimitsu Nagase Apr 09 '17 at 10:01