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I have a scene I'm trying to track, but I'm unable to get a good camera solve. I end up with errors above 1.46. The issue with that scene is that there is an actor moving in the scene. So I'm tracking the half of the frame which the actor doesn't cross. Is there a specific strategy to get a good camera solve with scenes like this?

Here is a link to the scene I'm trying to track. Any suggestions would be great.

https://drive.google.com/drive/folders/0By7_pLesGvS0VkFodE9DMXRHNU0?usp=sharing

thanks in advance.

  • this related question may help: https://blender.stackexchange.com/q/42329/19287 – Dan Apr 25 '17 at 12:48
  • read also: https://blender.stackexchange.com/questions/28785/joining-2d-tracking-markers-with-an-offset:and https://blender.stackexchange.com/questions/73855/motion-tracking-objects-that-go-out-of-frame-and-re-enter-later/73868#73868 –  Apr 25 '17 at 14:04
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  • Thanks. I'll look at those. But I think what's different in my case is that I have a foreground moving actor. So I'm unable to track the entire frame, just the portion of the frame which the actor doesn't overlap with. Would tracking half of the frame represent an issue? IE, the track won't understand the motion of the camera correctly? – Eternity Tomorrow Apr 25 '17 at 20:53
  • I ended up using Voodoo, which was remarkably accurate, and completely automatic. It's a good alternative if one can't get an accurate track from within blender. – Eternity Tomorrow Apr 26 '17 at 01:42

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