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I tried to make like this lighting in blender by adding area lights in two sides, with orange color and with HDRI, but I couldn't achieve what I want. Any tips? . Thank you . .

enter image description here

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    To help you better please show images of your current lighting setup and the nodes for your material. –  Apr 29 '17 at 16:28
  • related: https://blender.stackexchange.com/questions/24110/how-should-a-glass-material-be-setup-in-cycles/24148#24148 and https://blender.stackexchange.com/questions/2823/liquid-glass-interface-ior-and-normals-in-cycles and https://blender.stackexchange.com/questions/35726/fluid-in-a-glass/35741#35741 –  Apr 30 '17 at 01:30

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