I want to get a lot of performance in rendering, but I also want stability and useful features that can be included in Blender builds.
GraphicAll builds seem to be geared towards a more specific set of features people might want, and they may include extra CUDA kernels (Blender reports that my card is 1.1, but the specifications don't say anything about it).
Should I stick to official builds from the Blender Foundation, or are GraphicAll builds more suited towards my needs? What's the difference, anyway?