I'm add new Cube on Blender and scale,edit into brick...But when Export FBX and put it into Unity ...model is not change...why and how to make is same? Please ..some one help me?
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4After you edited the cube into a brick, and went back to object mode, did you apply the scale (press the CTRL key and the A Key simulaneously, then select either apply scale, or apply scale and roation)? From what you describe, it sounds like you most likely did not. – brasshat May 18 '17 at 05:10
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brasshat, what you say is correct. Why not provide it as the answer? – Vince 49 May 18 '17 at 06:14
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@Vince he is not sure, thus he's asking. Or, maybe he's on hurry or else... see also https://blender.meta.stackexchange.com/questions/2335/people-posting-their-answers-on-comments – m.ardito May 18 '17 at 07:15
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@Phan Huy Did you know unity supports the native blendfile now? – Delagone May 18 '17 at 08:04
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related: https://blender.stackexchange.com/questions/7298/why-is-it-important-to-apply-transformation-to-an-objects-data – May 18 '17 at 14:05
