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I'd like fill a volume with spheres from a particles generator

Maybe I can use Rigid Body options but I don't know how I can

Could you help ?

It a sphere volume with Solidify modifier

I tried with Blender 2.78a I have some crashes to apply Rigid Body informations to spheres objects generated by particles generator. What could I do to fill the volume with spheres ?

EDIT: I use three Arrays Modifiers and use I copied Rigid Body informations from Active Object

Leonel
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1 Answers1

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enter image description here

If I am correct that this is the effect that you are trying to achieve, the most important thing is enabling collision on the volume sphere, not rigid body simulation.

A quick visual walk-through of what I did...

1. Add three spheres

  • Volume sphere
  • Emitter sphere
  • Particle sphere

enter image description here

Note: the max draw type of the volume sphere was set to wire to make it easier to see.

2. Setup particle system on the emitter

  • Give the particles a long lifetime (like 250+)
  • Emit them from the volume of the mesh
  • Turn off gravity effects
  • Set the render mode to object with the particle sphere selected

enter image description here

3. Enable particle collision on the volume sphere

enter image description here

Note: the default settings work fine if you don't want particle damping/killing.

JakeD
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