I have a model I exported from 3dsmax using the .fbx format but all the materials are black so the textures don't show unless I change each material to white. So is there an easier method to doing this as there are hundreds of materials I have to change.
Note: I exported from 3dsmax and imported into blender.
whileorforeachloop maybe you don't have to do it all by hand. – Duarte Farrajota Ramos Jun 04 '17 at 02:45