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My material panel doesn't look like this when in cycles render mode enter image description here

I would like it to look like this in Cycles mode because here im in Blender render but instead it looks like thisenter image description here

Is there a way to do this? I am trying to make the plane a shadow catcher to it should be invisible but i can't do that in this control panel. Please tell me how i can fix this or switch control panels

Ray Mairlot
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    Materials in Cycles and Blender internal are completely different and not interchangeable. Read: https://blender.stackexchange.com/questions/20825/how-does-blender-internal-work/20829#20829 and https://blender.stackexchange.com/questions/60486/cycles-vs-internal-vs-game-engine/60504#60504 –  Jun 12 '17 at 13:57
  • To create shadow catcher materials in cycles: https://blender.stackexchange.com/questions/518/how-to-make-a-model-cast-shadows-onto-the-world-texture-background/26686#26686 and https://blender.stackexchange.com/questions/19765/cycles-shadeless-shadow-catcher-material-for-rendering-onto-footage and https://blender.stackexchange.com/questions/70230/transparent-shadow-catcher-under-hdri-lighting-in-cycles –  Jun 12 '17 at 14:00
  • cegaton is there any way like skype or email i can personally contact you? please i need serious help – Logan Ebert Jun 12 '17 at 14:57
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    use the chat rooms https://chat.stackexchange.com/rooms/34814/the-rabbit-hole –  Jun 12 '17 at 15:01

1 Answers1

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What you need is not possible.

Some of the Panels in the Properties Editor are dependent on the render engine.

Blender Render Engine has different shading philosophy and thus the settings appear differently.

You must choose a render engine for a project and go with it.

satishgoda
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