Usually happens the opposite.. but today I have too much noise caused by too much light! (at least, I suppose It is because of that...)
I have also Volume scatter and absorption applied to a cyclinder that surround an area lamp
Here my setups:
light:
and there's also an environment texture:
It is a part of the scene where all the lights are on for a while:
any idea on how to get rid of all this noise? It occurs only when all the lights are on.. as You can see from this render (same samples)








