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I opened this blender file (https://www.turbosquid.com/3d-models/free-blend-model-centaur-centauress-pink/703314) and exported it to FBX, but there was no texture. I can only see the model with the texture in the "model view". Do I have to unwrap the texture? I'm trying to get the texture apart from the model. Thank you.

2 Answers2

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I had to bake the Vertex paint to the UV texture and then I exported the UV map as a .PNG file and it has textures now!

Hendriks3D
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The texture is stored in the vertex color. To use it in cycles you need to add an attribute node, you can find in the the add menu Vertex Color -> Col.

Pluging the color output of the attribute node in the color input of the diffuse you get the the texture.

Shader for accessing the vector colors