I have my first render, the classic BlenderGuru tutorial.

The RenderLayer is set, so I don't know what's happening.
Click here for the blend file. Thanks in advance.
I have my first render, the classic BlenderGuru tutorial.

The RenderLayer is set, so I don't know what's happening.
Click here for the blend file. Thanks in advance.
So your problem mostly comes from the resolution. Blender sets this at 1920x1080 at default -which is good- but also sets it at just 50%. I just rendered it myself on 100% and it turned out much better. Your textures are replaced by mine, because you didn't pack them into the .Blend file. You should get higher resolution textures. Also, part of the reason why (still at 800 samples) it looks a little noisy, is because your light sources run extreme values. 3 area lights from which one has a strength of 50,000. Maybe if you replace the area lights with planes of the same size, using an emission shader to light the scene, it would look better.
In my version of the render I did all of that. Replace the lights, put my own textures in, rendered it at 100% resolution. I thought that the green donut looked a little weird because the frosting is using an emission shader. I didn't change it though.
My version of the render without having changed the lights and textures:
Here I only changed the resolution.
My complete version of the render:
Here I changed the resolution, textures, lights and I aligned the background so it fills the whole image. Because of the lights now being planes with low values of strength on their emission shaders, the image is noiseless.