I have gotten another problem whit my project. The model i based my project on has 23 textures that are not named really usefully(some are in other language i dont speak).
Basically is there a way in blender to see(trough some plugins or external program) which material is used on which faces(so i could get a bigger picture what materials i can delete, re name, etc...)? Basically id like to see materials used on faces in sort of a same way like we can see selected faces in wireframe rendering mode(while the faces are chosen in edit mode).
Is there a plugin or external program(that i can buy or get for free) that allows me to see materials like this?
Where faces would be selected based on the material i have inputted into somewhere(eg clicked on the material in question)?
