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I want to make a hole in the street using blender. I've tracked my footage and set up a scene. I could cut a hole in a plane and put a cylinder under that, but then the plane would be visible, and it would obscure part of the street. My question is: how do I make it so that the hole looks like it's in the street (without showing anything below the street) without having a plane obscure part of the street?

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