How can I make make shadows blur as they get further from the object casting them?
I have set up a relatively simple scene witch includes two pots on a clay ground texture, and I am lighting it using an HDRI image. Here is my render result right now:
How could I go about making the shadow of the pots gradually blur more the farther it is from the pots?
This is the HDRI i am using to light the scene.
Thanks in advance!





