I made a mesh circle now I want to add some thickness to it so it looks like a wire or string, not rope.
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Unclear what you are asking. Try adding more words :) – Neal Davis Sep 18 '17 at 22:37
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A mesh>circle has no faces, so it is not renderable.
Also, without any faces it cannot be used with the solidify modifier to give thickness.
You might want to use a curve>cirlce instead, so that you can control the thickness with the bevel setting.
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I figured it out by watching this video, https://www.youtube.com/watch?v=4b3Se__j6iI. – Patrick OReilly Sep 18 '17 at 23:17
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This is what I do, "circle", "alt +c" - curve from mesh, modifier = subdivision surface, curve object data - fill = full - depth = 0.020. – Patrick OReilly Sep 18 '17 at 23:25
